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Warlock homebrew
Warlock homebrew













warlock homebrew

Additionally, you can use a bonus action to teleport any individual soul to be within 10 feet of you in an unoccupied space.Īt 10th level, while in a Spectral Trance, once on each of your turns when you hit a creature with a melee attack, they take an additional 1d8 lightning damage. Each crew member acts similarly to an Unseen Servant spell, except that each soul counts as undead and speaks at least one language you understand, can move up to 200 feet away from you, and is capable of attacking indirectly through methods such as operating siege weapons or setting off traps. You summon a number of crew members equal to twice the level of the slot spent. Once you use this feature, you can’t use it again until you finish a short or long rest.Īt 6th level, as an action you can expend a warlock spell slot to summon a ghostly crew to do your bidding, consisting of the souls of dead sailors that belong to your patron. You gain darkvision for up to 120 feet, if you already have darkvision, it extends by 60 feet.

warlock homebrew

Undead and aberrations are immune to this effect. When you cast a Warlock spell or cause a creature within 10 feet of you to fall to 0 hit points, all hostile creatures within 10 feet of you must succeed a Charisma saving throw equal to your spell save DC or be frightened until the end of your next turn. You gain proficiency in Dexterity saving throws. As long as you are not wearing medium or heavy armor or holding a shield, you gain a bonus to your armor class equal to your Charisma modifier. You gain the following benefits for the next minute: If you start as the warlock class, you can elect to take one of those weapons instead of a light crossbow or a simple melee weapon.Īdditionally, you gain a swimming speed of 20 feet, and can breathe in water as well as you can air.Īlso at 1st level, you can enter a trance fueled by your pact with Davy Jones as a bonus action on your turn, taking on a more skeletal or ghostly appearance. This sea-devil grants his warlocks skills and magic on the high seas with spells that manipulate fog and weather as well as control over the spirits of dead sailors, including using their power to grant you a ghostly wrath greater than the likes of an mundane pirate!Ĥth: Control Water, Leomund’s Secret ChestĪt 1st level when you choose this archetype, you gain proficiency with water vehicles, navigator’s tools, scimitars, rapiers, tridents and nets.

warlock homebrew

While there are plenty of elder evils of the deep and undead liches to pledge allegiance to, there is no patron better fit for a pirate than Davy Jones himself.















Warlock homebrew